Anto - CoolSims 50
Friday, September 11, 2009
28
comments
Hi there! :D
Well, today I saw an anon post requesting this hair, and I thought I could take a crack at it. So, here it is!
This hair is Anto's (from coolsims) hair 50. It originally has a crown, but I still dont know howto make those things patternable/colorable, so, I removed it. (also, I think it is better without the crown)
Assigning the joints was really the hardest thing on this hair: as it has many vertices and is too long, the joints werent well assigned. Also, I uploaded two pics of the sim moving her head, so, you can see how it works. Ah, forgot: BE AWARE this hair is HIGH POLY as well as the others Anto's hairs. If your PC cannot handle HP hairs, your game may crash. Also, I HAVE done LOD1, and it has about 15.000 vertices. (so, LOD0 - the 'major mesh' - has 30.000)
So, there yall go...

Well, today I saw an anon post requesting this hair, and I thought I could take a crack at it. So, here it is!
This hair is Anto's (from coolsims) hair 50. It originally has a crown, but I still dont know howto make those things patternable/colorable, so, I removed it. (also, I think it is better without the crown)
Assigning the joints was really the hardest thing on this hair: as it has many vertices and is too long, the joints werent well assigned. Also, I uploaded two pics of the sim moving her head, so, you can see how it works. Ah, forgot: BE AWARE this hair is HIGH POLY as well as the others Anto's hairs. If your PC cannot handle HP hairs, your game may crash. Also, I HAVE done LOD1, and it has about 15.000 vertices. (so, LOD0 - the 'major mesh' - has 30.000)
So, there yall go...

Labels:
anto,
coolsims,
female hair,
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